Modern Combat 3: Fallen Nation Wiki
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Equipment:[]

All equipment cost 5,000 blue credits (Local-wifi) or 5,000 gold credits (Online). The Elite version of any equipment costs 60,000 blue credits (Local-wifi) or 60,000 gold credits (Online).


Shield[]

Normal: Reduces damage of attacks from behind.
Elite: Reduces damage of attacks from behind, and reduces damage from explosions.

Ammo Belt[]

Normal: Doubles the amount of ammo carried.
Elite: Triples the amount of ammo carried.

Stabilizer[]

Normal: Allows you to move faster while in ironsight.
Elite: Allows you to move even faster while in ironsight.

C4 Explosive[]

Normal: Carry 1 remotely activated explosive.
Elite: Carry 1 remotely activated explosive. Bigger explosive range and damage.

Sensor[]

Normal: Displays the location of enemies near the sensor.
Elite: Displays the location of enemies near the sensor. Range increased.

Radar Jammer[]

Normal: Disables radar of enemies near the jammer.
Elite: Disables radar of enemies near the jammer. Range increased.

Mine[]

Normal: Carry 1 proximity-activated explosive.
Elite: Carry 1 proximity-activated explosive. Bigger explosive range and damage.

Camouflage[]

Normal: Becomes undetectable by satellite scan.
Elite: Becomes undetectable by satellite scan and sensor. Can't be targeted by helicopter or turret.

Armor[]

Normal: Maximum health is increased by 25%.
Elite: Maximum health is increased by 35%. Protects head from headshots. (headshot protection does not work, due to being Overpowered.)

Skills:[]

All skills cost 5,000 blue credits (Local-wifi) or 5,000 gold credits (Online). The Elite version of any skill costs 60,000 blue credits (Local-wifi) or 60,000 gold credits (Online).


Stealth[]

Normal: Removes footstep sounds when walking.
Elite: Removes footstep sounds when walking and sprinting.

Privilege[]

Normal: Get health and speed bonuses for 10 seconds after respawn.
Elite: Get health and speed bonuses for 20 seconds after respawn.

Gun Expert[]

Normal: Increases the reload speed of equipped weapon by 25%.
Elite: Increases the reload speed of equipped weapon by 50%.

Natural Born Soldier[]

Normal: Increases XP gain for every action by 10%.
Elite: Increases XP gains for every action by 20%.

Athlete[]

Normal: Increases speed by 15% and extends sprinting time.
Elite: Increases speed by 30% and extends sprinting time.

Anatomy Scientist[]

Normal: Health regeneration increased by 25%.
Elite: Health regeneration increased by 50%.

Field Specialist[]

Normal: Kill chain required to call military support is reduced by one.
Elite: Kill chain required to call military support is reduced by two.

Demolition Expert[]

Normal: Carry 1 extra grenade and detect enemy devices on radar.
Elite: Carry 2 extra grenades and detect enemy devices on radar. Increased range of detection.

One More Thing[]

Normal: Drop an incendiary grenade upon death.
Elite: Drop a frag grenade upon death.
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